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- MagicSNs Complete PowerPC Amiga Programming Package
- ===================================================
-
- Well, this package is thought to be used by 68k programmers
- who want PPC Support for their future software. I will be
- talking about the following themes:
-
- A) Options for people without PPC Hard/Software
- B) Available Developper Software
- C) PowerPC Support in C or C++
- D) PowerPC Support in ASM
- E) Mixed Binaries
- F) Coding PPC Shared Libraries
- ------------------------------------------------------------
-
- A) Options for people without PPC Hard/Software
-
- Read the File intro.txt
-
- B) PowerPC Support in C or C++
-
- Read the File c.txt
-
- C) PowerPC Support in ASM
-
- Read the File ppctut.guide (Note: Only deals with the Syntax of
- StormPowerASM, the syntax of pASM looks different...). Have also
- a look at c.txt, some parts of the "C" discussion will also be
- interesting for you. (ppctut.guide is mainly a PPC ASM Coding
- Tutorial for people who already know 68k ASM).
-
- ppctut.guide does not yet explain indirect data. There are some
- differences in indirect data, mainly the XREF-ing of array has to
- be changed from:
-
- XREF _array
-
- to
-
- XREF @__array
-
- and the name later changes in usage to this also. For further information,
- i advice to read the Docs of StormPowerASM.
-
- D) Mixed Binaries
-
- Read the File mixed.txt
-
- E) Coding PPC Shared Libraries
-
- Read the File libs.txt
-
- In case of questions, my contact address would be:
-
- Steffen Häuser
- Limburgstr. 127
- 73265 Dettingen/Teck
- Tel. 07021-51787
- email: MagicSN@Birdland.es.bawue.de
-
- As to my "background":
-
- I am a student of computer science, shortly before finishing with
- studying, and an Amiga-fanatic of the first hour (started with the
- A500 a long time ago...).
-
- Some of my work in the past (all my PPC programs use the WarpOS Kernel,
- as i still believe in the Amiga, and WarpOS is very closely oriented
- at the current AmigaOS)
-
- - rtgmaster.library (for 68k and PPC)
- - ZhaDoomPPC (PPC-Doom-Port)
- - WarpView (Imageviewer for 68k and PPC)
- - WarpAMP (Port of the AMP MPEG 3 Player to the WarpOS PPC Kernel)
- - Crystal 3D (Port of a game-related 3D-Engine)
- - formerly author of the "Amiga Texturemapping FAQ"
- - "adviser" concerning GFX Boards/PPC of some Amiga game firms
- - ppctut.guide (Introduction to PPC Assembly programming)
-